Dansk
Svenska
Norsk
Suomi
English
Deutsch
Italiano
Español
Português
Nederlands
中文
Indonesia
Polski
日本語
한국어
Čeština
Ελληνικά
Türkçe
Tiếng Việt
عربي
Suivez-nous
Bioware's Senior Writer gives a speech on the risks of building expectations among players about the possible story plots of a game and then not being able to fulfill those with the actual game narrative. The solution? Deceiving the users a little bit without disappointing them...